Bukkit  1.4.7-R1.0
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Package org.bukkit.material

Classes

interface  Attachable
 Indicates that a block can be attached to another block. More...
 
class  Bed
 Represents a bed. More...
 
class  Button
 Represents a button. More...
 
class  Cake
 
class  Cauldron
 Represents a cauldron. More...
 
class  Chest
 Represents a chest. More...
 
class  Coal
 Represents the different types of coals. More...
 
class  CocoaPlant
 Represents the cocoa plant. More...
 
interface  Colorable
 An object that can be colored. More...
 
class  Command
 Represents a command block. More...
 
class  Crops
 Represents the different types of crops. More...
 
class  DetectorRail
 Represents a detector rail. More...
 
class  Diode
 
interface  Directional
 
class  DirectionalContainer
 Represents a furnace or a dispenser. More...
 
class  Dispenser
 Represents a dispenser. More...
 
class  Door
 Represents a door. More...
 
class  Dye
 Represents dye. More...
 
class  EnderChest
 Represents an ender chest. More...
 
class  ExtendedRails
 This is the superclass for the DetectorRail and PoweredRail classes. More...
 
class  FlowerPot
 Represents a flower pot. More...
 
class  Furnace
 Represents a furnace. More...
 
class  FurnaceAndDispenser
 Represents a furnace or dispenser, two types of directional containers. More...
 
class  Gate
 Represents a fence gate. More...
 
class  Ladder
 Represents Ladder data. More...
 
class  Leaves
 Represents the different types of leaves. More...
 
class  Lever
 Represents a lever. More...
 
class  LongGrass
 Represents the different types of long grasses. More...
 
class  MaterialData
 Handles specific metadata for certain items or blocks. More...
 
class  MonsterEggs
 Represents the different types of monster eggs. More...
 
class  Mushroom
 Represents a huge mushroom block. More...
 
interface  Openable
 
class  PistonBaseMaterial
 Material data for the piston base block. More...
 
class  PistonExtensionMaterial
 Material data for the piston extension block. More...
 
class  PoweredRail
 Represents a powered rail. More...
 
class  PressurePlate
 Represents a pressure plate. More...
 
interface  PressureSensor
 
class  Pumpkin
 Represents a pumpkin. More...
 
class  Rails
 Represents minecart rails. More...
 
interface  Redstone
 Indicated a Material that may carry or create a Redstone current. More...
 
class  RedstoneTorch
 Represents a redstone torch. More...
 
class  RedstoneWire
 Represents redstone wire. More...
 
class  Sandstone
 Represents the different types of sandstone. More...
 
class  Sign
 MaterialData for signs. More...
 
class  SimpleAttachableMaterialData
 Simple utility class for attachable MaterialData subclasses. More...
 
class  Skull
 Represents a skull. More...
 
class  SmoothBrick
 Represents the different types of smooth bricks. More...
 
class  SpawnEgg
 Represents a spawn egg that can be used to spawn mobs. More...
 
class  Stairs
 Represents stairs. More...
 
class  Step
 Represents the different types of steps. More...
 
class  TexturedMaterial
 Represents textured materials like steps and smooth bricks. More...
 
class  Torch
 MaterialData for torches. More...
 
class  TrapDoor
 Represents a trap door. More...
 
class  Tree
 Represents the different types of Trees. More...
 
class  Tripwire
 Represents the tripwire. More...
 
class  TripwireHook
 Represents the tripwire hook. More...
 
class  Vine
 Represents a vine. More...
 
class  WoodenStep
 Represents the different types of wooden steps. More...
 
class  Wool
 Represents a Wool/Cloth block. More...