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org.bukkit.entity.PigZombie Interface Reference

Represents a Pig Zombie. More...

+ Inheritance diagram for org.bukkit.entity.PigZombie:
+ Collaboration diagram for org.bukkit.entity.PigZombie:

Public Member Functions

int getAnger ()
 Get the pig zombie's current anger level.
 
void setAnger (int level)
 Set the pig zombie's current anger level.
 
void setAngry (boolean angry)
 Shorthand; sets to either 0 or the default level.
 
boolean isAngry ()
 Shorthand; gets whether the zombie is angry.
 
- Public Member Functions inherited from org.bukkit.entity.Zombie
boolean isBaby ()
 Gets whether the zombie is a baby.
 
void setBaby (boolean flag)
 Sets whether the zombie is a baby.
 
boolean isVillager ()
 Gets whether the zombie is a villager.
 
void setVillager (boolean flag)
 Sets whether the zombie is a villager.
 

Detailed Description

Represents a Pig Zombie.

Definition at line 6 of file PigZombie.java.

Member Function Documentation

int org.bukkit.entity.PigZombie.getAnger ( )

Get the pig zombie's current anger level.

Returns
The anger level.
boolean org.bukkit.entity.PigZombie.isAngry ( )

Shorthand; gets whether the zombie is angry.

Returns
True if the zombie is angry, otherwise false.
void org.bukkit.entity.PigZombie.setAnger ( int  level)

Set the pig zombie's current anger level.

Parameters
levelThe anger level. Higher levels of anger take longer to wear off.
void org.bukkit.entity.PigZombie.setAngry ( boolean  angry)

Shorthand; sets to either 0 or the default level.

Parameters
angryWhether the zombie should be angry.

The documentation for this interface was generated from the following file: