Bukkit  1.4.7-R1.0
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Package org.bukkit.entity

Classes

interface  Ageable
 Represents an entity that can age and breed. More...
 
interface  Ambient
 Represents an ambient mob. More...
 
interface  Animals
 Represents an Animal. More...
 
interface  AnimalTamer
 
interface  Arrow
 Represents an arrow. More...
 
interface  Bat
 Represents a Bat. More...
 
interface  Blaze
 Represents a Blaze monster. More...
 
interface  Boat
 Represents a boat entity. More...
 
interface  CaveSpider
 Represents a Spider. More...
 
interface  Chicken
 Represents a Chicken. More...
 
interface  ComplexEntityPart
 Represents a single part of a ComplexLivingEntity. More...
 
interface  ComplexLivingEntity
 Represents a complex living entity - one that is made up of various smaller parts. More...
 
interface  Cow
 Represents a Cow. More...
 
interface  Creature
 Represents a Creature. More...
 
enum  CreatureType
 Represents a type of creature. More...
 
interface  Creeper
 Represents a Creeper. More...
 
interface  Damageable
 Represents an Entity that has health and can take damage. More...
 
interface  Egg
 Represents a thrown egg. More...
 
interface  EnderCrystal
 A crystal that heals nearby EnderDragons. More...
 
interface  EnderDragon
 Represents an Ender Dragon. More...
 
interface  EnderDragonPart
 Represents an ender dragon part. More...
 
interface  Enderman
 Represents an Enderman. More...
 
interface  EnderPearl
 Represents a thrown Ender Pearl entity. More...
 
interface  EnderSignal
 Represents an Ender Signal, which is often created upon throwing an ender eye. More...
 
interface  Entity
 Represents a base entity in the world. More...
 
enum  EntityType
 
interface  ExperienceOrb
 Represents an Experience Orb. More...
 
interface  Explosive
 A representation of an explosive entity. More...
 
interface  FallingBlock
 Represents a falling block. More...
 
interface  FallingSand
 Represents a falling block. More...
 
interface  Fireball
 Represents a Fireball. More...
 
interface  Firework
 
interface  Fish
 Represents a fishing hook. More...
 
interface  Flying
 Represents a Flying Entity. More...
 
interface  Ghast
 Represents a Ghast. More...
 
interface  Giant
 Represents a Giant. More...
 
interface  Golem
 A mechanical creature that may harm enemies. More...
 
interface  Hanging
 Represents a Hanging entity. More...
 
interface  HumanEntity
 Represents a human entity, such as an NPC or a player. More...
 
interface  IronGolem
 An iron Golem that protects Villages. More...
 
interface  Item
 Represents an Item. More...
 
interface  ItemFrame
 Represents an Item Frame. More...
 
interface  LargeFireball
 Represents a large Fireball. More...
 
interface  LightningStrike
 Represents an instance of a lightning strike. More...
 
interface  LivingEntity
 Represents a living entity, such as a monster or player. More...
 
interface  MagmaCube
 Represents a MagmaCube. More...
 
interface  Minecart
 Represents a minecart entity. More...
 
interface  Monster
 Represents a Monster. More...
 
interface  MushroomCow
 Represents a mushroom Cow. More...
 
interface  NPC
 Represents a non-player character. More...
 
interface  Ocelot
 A wild tameable cat. More...
 
interface  Painting
 Represents a Painting. More...
 
interface  Pig
 Represents a Pig. More...
 
interface  PigZombie
 Represents a Pig Zombie. More...
 
interface  Player
 Represents a player, connected or not. More...
 
interface  PoweredMinecart
 Represents a powered minecart. More...
 
interface  Projectile
 Represents a shootable entity. More...
 
interface  Sheep
 Represents a Sheep. More...
 
interface  Silverfish
 Represents a Silverfish. More...
 
interface  Skeleton
 Represents a Skeleton. More...
 
interface  Slime
 Represents a Slime. More...
 
interface  SmallFireball
 Represents a small Fireball. More...
 
interface  Snowball
 Represents a snowball. More...
 
interface  Snowman
 Represents a snowman entity. More...
 
interface  Spider
 Represents a Spider. More...
 
interface  Squid
 Represents a Squid. More...
 
interface  StorageMinecart
 Represents a storage minecart. More...
 
interface  Tameable
 
interface  ThrownExpBottle
 Represents a thrown Experience bottle. More...
 
interface  ThrownPotion
 Represents a thrown potion bottle. More...
 
interface  TNTPrimed
 Represents a Primed TNT. More...
 
interface  Vehicle
 Represents a vehicle entity. More...
 
interface  Villager
 Represents a villager NPC. More...
 
interface  WaterMob
 Represents a Water Mob. More...
 
interface  Weather
 Represents a Weather related entity, such as a storm. More...
 
interface  Witch
 Represents a Witch. More...
 
interface  Wither
 Represents a Wither boss. More...
 
interface  WitherSkull
 Represents a wither skull Fireball. More...
 
interface  Wolf
 Represents a Wolf. More...
 
interface  Zombie
 Represents a Zombie. More...