![]() |
Bukkit
1.4.7-R1.0
|
Represents an Ender Signal, which is often created upon throwing an ender eye. More...
Inheritance diagram for org.bukkit.entity.EnderSignal:
Collaboration diagram for org.bukkit.entity.EnderSignal:Additional Inherited Members | |
Public Member Functions inherited from org.bukkit.entity.Entity | |
| Location | getLocation () |
| Gets the entity's current position. | |
| Location | getLocation (Location loc) |
| Stores the entity's current position in the provided Location object. | |
| void | setVelocity (Vector velocity) |
| Sets this entity's velocity. | |
| Vector | getVelocity () |
| Gets this entity's current velocity. | |
| World | getWorld () |
| Gets the current world this entity resides in. | |
| boolean | teleport (Location location) |
| Teleports this entity to the given location. | |
| boolean | teleport (Location location, TeleportCause cause) |
| Teleports this entity to the given location. | |
| boolean | teleport (Entity destination) |
| Teleports this entity to the target Entity. | |
| boolean | teleport (Entity destination, TeleportCause cause) |
| Teleports this entity to the target Entity. | |
| List< org.bukkit.entity.Entity > | getNearbyEntities (double x, double y, double z) |
| Returns a list of entities within a bounding box centered around this entity. | |
| int | getEntityId () |
| Returns a unique id for this entity. | |
| int | getFireTicks () |
| Returns the entity's current fire ticks (ticks before the entity stops being on fire). | |
| int | getMaxFireTicks () |
| Returns the entity's maximum fire ticks. | |
| void | setFireTicks (int ticks) |
| Sets the entity's current fire ticks (ticks before the entity stops being on fire). | |
| void | remove () |
| Mark the entity's removal. | |
| boolean | isDead () |
| Returns true if this entity has been marked for removal. | |
| boolean | isValid () |
| Returns false if the entity has died or been despawned for some other reason. | |
| Server | getServer () |
| Gets the Server that contains this Entity. | |
| abstract Entity | getPassenger () |
| Gets the primary passenger of a vehicle. | |
| abstract boolean | setPassenger (Entity passenger) |
| Set the passenger of a vehicle. | |
| abstract boolean | isEmpty () |
| Check if a vehicle has passengers. | |
| abstract boolean | eject () |
| Eject any passenger. | |
| float | getFallDistance () |
| Returns the distance this entity has fallen. | |
| void | setFallDistance (float distance) |
| Sets the fall distance for this entity. | |
| void | setLastDamageCause (EntityDamageEvent event) |
| Record the last EntityDamageEvent inflicted on this entity. | |
| EntityDamageEvent | getLastDamageCause () |
| Retrieve the last EntityDamageEvent inflicted on this entity. | |
| UUID | getUniqueId () |
| Returns a unique and persistent id for this entity. | |
| int | getTicksLived () |
| Gets the amount of ticks this entity has lived for. | |
| void | setTicksLived (int value) |
| Sets the amount of ticks this entity has lived for. | |
| void | playEffect (EntityEffect type) |
| Performs the specified EntityEffect for this entity. | |
| EntityType | getType () |
| Get the type of the entity. | |
| boolean | isInsideVehicle () |
| Returns whether this entity is inside a vehicle. | |
| boolean | leaveVehicle () |
| Leave the current vehicle. | |
| Entity | getVehicle () |
| Get the vehicle that this player is inside. | |
Represents an Ender Signal, which is often created upon throwing an ender eye.
Definition at line 6 of file EnderSignal.java.