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Bukkit
1.4.7-R1.0
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Called when a players experience changes naturally. More...
Inheritance diagram for org.bukkit.event.player.PlayerExpChangeEvent:
Collaboration diagram for org.bukkit.event.player.PlayerExpChangeEvent:Public Member Functions | |
| PlayerExpChangeEvent (final Player player, final int expAmount) | |
| int | getAmount () |
| Get the amount of experience the player will receive. | |
| void | setAmount (int amount) |
| Set the amount of experience the player will receive. | |
| HandlerList | getHandlers () |
Public Member Functions inherited from org.bukkit.event.player.PlayerEvent | |
| PlayerEvent (final Player who) | |
| final Player | getPlayer () |
| Returns the player involved in this event. | |
Public Member Functions inherited from org.bukkit.event.Event | |
| Event () | |
| The default constructor is defined for cleaner code. | |
| Event (boolean isAsync) | |
| This constructor is used to explicitly declare an event as synchronous or asynchronous. | |
| String | getEventName () |
| final boolean | isAsynchronous () |
| Any custom event that should not by synchronized with other events must use the specific constructor. | |
Static Public Member Functions | |
| static HandlerList | getHandlerList () |
Additional Inherited Members | |
Protected Attributes inherited from org.bukkit.event.player.PlayerEvent | |
| Player | player |
Called when a players experience changes naturally.
Definition at line 9 of file PlayerExpChangeEvent.java.
| org.bukkit.event.player.PlayerExpChangeEvent.PlayerExpChangeEvent | ( | final Player | player, |
| final int | expAmount | ||
| ) |
Definition at line 13 of file PlayerExpChangeEvent.java.
| int org.bukkit.event.player.PlayerExpChangeEvent.getAmount | ( | ) |
Get the amount of experience the player will receive.
Definition at line 23 of file PlayerExpChangeEvent.java.
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static |
Definition at line 41 of file PlayerExpChangeEvent.java.
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virtual |
Implements org.bukkit.event.Event.
Definition at line 37 of file PlayerExpChangeEvent.java.
| void org.bukkit.event.player.PlayerExpChangeEvent.setAmount | ( | int | amount | ) |
Set the amount of experience the player will receive.
| amount | The amount of experience to set |
Definition at line 32 of file PlayerExpChangeEvent.java.