Bukkit  1.4.7-R1.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
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\Norg
 \Nbukkit
  oNblock
  oNcommand
  oNconfiguration
  oNconversations
  oNenchantments
  oNentity
  oNevent
  oNgenerator
  oNhelp
  oNinventory
  oNmap
  oNmaterial
  oNmetadata
  oNpermissions
  oNplugin
  oNpotion
  oNscheduler
  oNutil
  oCAchievementRepresents an achievement, which may be given to players
  oCArtRepresents the art on a painting
  oCBlockChangeDelegateA delegate for handling block changes
  oCBukkitRepresents the Bukkit core, for version and Server singleton handling
  oCChatColorAll supported color values for chat
  oCChunkRepresents a chunk of blocks
  oCChunkSnapshotRepresents a static, thread-safe snapshot of chunk of blocks Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g
  oCCoalTypeRepresents the two types of coal
  oCColorA container for a color palette
  oCCropStateRepresents the different growth states of crops
  oCDifficultyRepresents the various difficulty levels that are available
  oCDyeColorAll supported color values for dyes and cloth
  oCEffectA list of effects that the server is able to send to players
  oCEntityEffectA list of all Effects that can happen to entities
  oCFireworkEffectRepresents a single firework effect
  oCGameModeRepresents the various type of game modes that HumanEntitys may have
  oCGrassSpeciesRepresents the different types of grass
  oCInstrument
  oCLocationRepresents a 3-dimensional position in a world
  oCMaterialAn enum of all material ids accepted by the official server + client
  oCNoteA note class to store a specific note
  oCOfflinePlayer
  oCPortalTypeRepresents various types of portals that can be made in a world
  oCRotationAn enum to specify a rotation based orientation, like that on a clock
  oCSandstoneTypeRepresents the three different types of Sandstone
  oCServerRepresents a server implementation
  oCSkullTypeRepresents the types of skulls
  oCSoundAn Enum of Sounds the server is able to send to players
  oCStatisticRepresents a countable statistic, which is collected by the client
  oCTravelAgent
  oCTreeSpeciesRepresents the different species of trees regardless of size
  oCTreeTypeTree and organic structure types
  oCUtilityThis annotation indicates a method (and sometimes constructor) will chain its internal operations
  oCWarningThis designates the warning state for a specific item
  oCWorldRepresents a world, which may contain entities, chunks and blocks
  oCWorldCreatorRepresents various types of options that may be used to create a world
  \CWorldTypeRepresents various types of worlds that may exist