Package org.bukkit.inventory

Interface Summary
AnvilInventory  
BeaconInventory  
BrewerInventory  
CraftingInventory Interface to the crafting inventories
DoubleChestInventory  
EnchantingInventory  
EntityEquipment An interface to a creatures inventory
FurnaceInventory  
Inventory Interface to the various inventories.
InventoryHolder  
ItemFactory An instance of the ItemFactory can be obtained with Server.getItemFactory().
MerchantInventory  
PlayerInventory Includes interface to the 4 armor slots
Recipe Represents some type of crafting recipe.
 

Class Summary
FurnaceRecipe Represents a smelting recipe.
InventoryView Represents a view linking two inventories and a single player (whose inventory may or may not be one of the two) Note: If you implement this interface but fail to satisfy the expected contracts of certain methods, there's no guarantee that the game will work as it should.
ItemStack Represents a stack of items
ShapedRecipe Represents a shaped (ie normal) crafting recipe.
ShapelessRecipe Represents a shapeless recipe, where the arrangement of the ingredients on the crafting grid does not matter.
 

Enum Summary
InventoryView.Property Represents various extra properties of certain inventory windows.
 



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